AR VR MR Optics and Display Market Size 2021 to 2030

AR/VR/MR Optics and Display Market worth US$ 29 billion by 2030 – Exclusive Report by Precedence Research

According to Precedence Research, during the forecast period of 2022 to 2030, the global AR/VR/MR optics and display market Size is predicted to exceed USD 29 billion by 2030. The study investigates several elements and their consequences on the growth of the AR/VR/MR optics and display market.

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This report focuses on AR/VR/MR optics and display market volume and value at the global level, regional level and company level. From a global perspective, this report represents overall AR/VR/MR optics and display market size by analyzing historical data and future prospect. Regionally, this report focuses on several key regions: North America, Europe, Middle East & Africa, Latin America, etc.

Report Scope of the AR/VR/MR Optics and Display Market

Report Coverage Details
Market Size by 2030 USD 29 Billion
Largest Market North America
Second Largest Market Europe
Fastest Growing Region Asia Pacific
Base Year 2021
Forecast Period 2022 to 2030
Segments Covered Organization Size, Application, Display Type, Technology, Geography

The research report includes specific segments by region (country), by company, by all segments. This study provides information about the growth and revenue during the historic and forecasted period of 2017 to 2030. Understanding the segments helps in identifying the importance of different factors that aid the market growth.

In-Depth Analysis on Competitive Landscape

The report sheds light on leading manufacturers of AR/VR/MR optics and display, along with their detailed profiles. Essential and up-to-date data related to market performers who are principally engaged in the production of AR/VR/MR optics and display has been brought with the help of a detailed dashboard view. Market share analysis and comparison of prominent players provided in the report permits report readers to take preemptive steps in advancing their businesses.

Company profiles have been included in the report, which include essentials such as product portfolio, key strategies, along with all-inclusive SWOT analysis on each player. Company presence is mapped and presented through a matrix for all the prominent players, thus providing readers with actionable insights, which helps in thoughtfully presenting market status and predicting the competition level in the AR/VR/MR optics and display market.

Some of the prominent players in the AR/VR/MR optics and display market include:

  • Blippar
  • Google LLC
  • EON Reality Inc.
  • Hewlett-Packard Company
  • awe.org Pty Ltd (buildar.com)
  • Zapper Limited
  • Virtalis Limited
  • Samsung Group
  • Facebook Inc.
  • Terminal Eleven (SkyView)
  • Wikitude GmbH
  • Sony Corporation
  • Microsoft Corporation
  • Magic Leap Inc
  • HTC Corporation
  • Augmented Pixels Inc.
  • DAQRI LLC
  • PTC Inc.
  • Visteon Corporation

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Segments Covered in the Report

By Organization Size

  • Large Enterprises
  • Small and Medium Sized Enterprises

By Application

  • Consumer
  • Enterprise

By Display Type

  • Liquid Crystal Displays
  • Organic Light Emitting Diode

By Technology

  • AR/MR Optics
  • VR Optics
  • AR/MR micro-displays
  • VR micro-displays

Regional Segmentation

  • Asia-Pacific [China, Southeast Asia, India, Japan, Korea, Western Asia]
  • Europe [Germany, UK, France, Italy, Russia, Spain, Netherlands, Turkey, Switzerland]
  • North America [United States, Canada, Mexico]
  • South America [Brazil, Argentina, Columbia, Chile, Peru]
  • Middle East & Africa [GCC, North Africa, South Africa]

Some of the important ones are:

  • What can be the best investment choices for venturing into new product and service lines?
  • What value propositions should businesses aim at while making new research and development funding?
  • Which regulations will be most helpful for stakeholders to boost their supply chain network?
  • Which regions might see the demand maturing in certain segments in near future?
  • What are the some of the best cost optimization strategies with vendors that some well-entrenched players have gained success with?
  • Which are the key perspectives that the C-suite are leveraging to move businesses to new growth trajectory?
  • Which government regulations might challenge the status of key regional markets?
  • How will the emerging political and economic scenario affect opportunities in key growth areas?
  • What are some of the value-grab opportunities in various segments?
  • What will be the barrier to entry for new players in the market?

Table of Contents

Chapter 1. Introduction

1.1. Research Objective

1.2. Scope of the Study

1.3. Definition

Chapter 2. Research Methodology

2.1. Research Approach

2.2. Data Sources

2.3. Assumptions & Limitations

Chapter 3. Executive Summary

3.1. Market Snapshot

Chapter 4. Market Variables and Scope 

4.1. Introduction

4.2. Market Classification and Scope

4.3. Industry Value Chain Analysis

4.3.1. Raw Material Procurement Analysis

4.3.2. Sales and Distribution Channel Analysis

4.3.3. Downstream Buyer Analysis

Chapter 5. COVID 19 Impact on AR/VR/MR Optics and Display Market 

5.1. COVID-19 Landscape: AR/VR/MR Optics and Display Industry Impact

5.2. COVID 19 – Impact Assessment for the Industry

5.3. COVID 19 Impact: Global Major Government Policy

5.4. Market Trends and Opportunities in the COVID-19 Landscape

Chapter 6. Market Dynamics Analysis and Trends

6.1. Market Dynamics

6.1.1. Market Drivers

6.1.2. Market Restraints

6.1.3. Market Opportunities

6.2. Porter’s Five Forces Analysis

6.2.1. Bargaining power of suppliers

6.2.2. Bargaining power of buyers

6.2.3. Threat of substitute

6.2.4. Threat of new entrants

6.2.5. Degree of competition

Chapter 7. Competitive Landscape

7.1.1. Company Market Share/Positioning Analysis

7.1.2. Key Strategies Adopted by Players

7.1.3. Vendor Landscape

7.1.3.1. List of Suppliers

7.1.3.2. List of Buyers

Chapter 8. Global AR/VR/MR Optics and Display Market, By Organization Size

8.1. AR/VR/MR Optics and Display Market, by Organization Size, 2022-2030

8.1.1. Large Enterprises

8.1.1.1. Market Revenue and Forecast (2017-2030)

8.1.2. Small and Medium Sized Enterprises

8.1.2.1. Market Revenue and Forecast (2017-2030)

Chapter 9. Global AR/VR/MR Optics and Display Market, By Application

9.1. AR/VR/MR Optics and Display Market, by Application, 2022-2030

9.1.1. Consumer

9.1.1.1. Market Revenue and Forecast (2017-2030)

9.1.2. Enterprise

9.1.2.1. Market Revenue and Forecast (2017-2030)

Chapter 10. Global AR/VR/MR Optics and Display Market, By Display Type 

10.1. AR/VR/MR Optics and Display Market, by Display Type, 2022-2030

10.1.1. Liquid Crystal Displays

10.1.1.1. Market Revenue and Forecast (2017-2030)

10.1.2. Organic Light Emitting Diode

10.1.2.1. Market Revenue and Forecast (2017-2030)

Chapter 11. Global AR/VR/MR Optics and Display Market, By Technology 

11.1. AR/VR/MR Optics and Display Market, by Technology, 2022-2030

11.1.1. AR/MR Optics

11.1.1.1. Market Revenue and Forecast (2017-2030)

11.1.2. VR Optics

11.1.2.1. Market Revenue and Forecast (2017-2030)

11.1.3. AR/MR micro-displays

11.1.3.1. Market Revenue and Forecast (2017-2030)

11.1.4. VR micro-displays

11.1.4.1. Market Revenue and Forecast (2017-2030)

Chapter 12. Global AR/VR/MR Optics and Display Market, Regional Estimates and Trend Forecast

12.1. North America

12.1.1. Market Revenue and Forecast, by Organization Size (2017-2030)

12.1.2. Market Revenue and Forecast, by Application (2017-2030)

12.1.3. Market Revenue and Forecast, by Display Type (2017-2030)

12.1.4. Market Revenue and Forecast, by Technology (2017-2030)

12.1.5. U.S.

12.1.5.1. Market Revenue and Forecast, by Organization Size (2017-2030)

12.1.5.2. Market Revenue and Forecast, by Application (2017-2030)

12.1.5.3. Market Revenue and Forecast, by Display Type (2017-2030)

12.1.5.4. Market Revenue and Forecast, by Technology (2017-2030)

12.1.6. Rest of North America

12.1.6.1. Market Revenue and Forecast, by Organization Size (2017-2030)

12.1.6.2. Market Revenue and Forecast, by Application (2017-2030)

12.1.6.3. Market Revenue and Forecast, by Display Type (2017-2030)

12.1.6.4. Market Revenue and Forecast, by Technology (2017-2030)

12.2. Europe

12.2.1. Market Revenue and Forecast, by Organization Size (2017-2030)

12.2.2. Market Revenue and Forecast, by Application (2017-2030)

12.2.3. Market Revenue and Forecast, by Display Type (2017-2030)

12.2.4. Market Revenue and Forecast, by Technology (2017-2030)

12.2.5. UK

12.2.5.1. Market Revenue and Forecast, by Organization Size (2017-2030)

12.2.5.2. Market Revenue and Forecast, by Application (2017-2030)

12.2.5.3. Market Revenue and Forecast, by Display Type (2017-2030)

12.2.5.4. Market Revenue and Forecast, by Technology (2017-2030)

12.2.6. Germany

12.2.6.1. Market Revenue and Forecast, by Organization Size (2017-2030)

12.2.6.2. Market Revenue and Forecast, by Application (2017-2030)

12.2.6.3. Market Revenue and Forecast, by Display Type (2017-2030)

12.2.6.4. Market Revenue and Forecast, by Technology (2017-2030)

12.2.7. France

12.2.7.1. Market Revenue and Forecast, by Organization Size (2017-2030)

12.2.7.2. Market Revenue and Forecast, by Application (2017-2030)

12.2.7.3. Market Revenue and Forecast, by Display Type (2017-2030)

12.2.7.4. Market Revenue and Forecast, by Technology (2017-2030)

12.2.8. Rest of Europe

12.2.8.1. Market Revenue and Forecast, by Organization Size (2017-2030)

12.2.8.2. Market Revenue and Forecast, by Application (2017-2030)

12.2.8.3. Market Revenue and Forecast, by Display Type (2017-2030)

12.2.8.4. Market Revenue and Forecast, by Technology (2017-2030)

12.3. APAC

12.3.1. Market Revenue and Forecast, by Organization Size (2017-2030)

12.3.2. Market Revenue and Forecast, by Application (2017-2030)

12.3.3. Market Revenue and Forecast, by Display Type (2017-2030)

12.3.4. Market Revenue and Forecast, by Technology (2017-2030)

12.3.5. India

12.3.5.1. Market Revenue and Forecast, by Organization Size (2017-2030)

12.3.5.2. Market Revenue and Forecast, by Application (2017-2030)

12.3.5.3. Market Revenue and Forecast, by Display Type (2017-2030)

12.3.5.4. Market Revenue and Forecast, by Technology (2017-2030)

12.3.6. China

12.3.6.1. Market Revenue and Forecast, by Organization Size (2017-2030)

12.3.6.2. Market Revenue and Forecast, by Application (2017-2030)

12.3.6.3. Market Revenue and Forecast, by Display Type (2017-2030)

12.3.6.4. Market Revenue and Forecast, by Technology (2017-2030)

12.3.7. Japan

12.3.7.1. Market Revenue and Forecast, by Organization Size (2017-2030)

12.3.7.2. Market Revenue and Forecast, by Application (2017-2030)

12.3.7.3. Market Revenue and Forecast, by Display Type (2017-2030)

12.3.7.4. Market Revenue and Forecast, by Technology (2017-2030)

12.3.8. Rest of APAC

12.3.8.1. Market Revenue and Forecast, by Organization Size (2017-2030)

12.3.8.2. Market Revenue and Forecast, by Application (2017-2030)

12.3.8.3. Market Revenue and Forecast, by Display Type (2017-2030)

12.3.8.4. Market Revenue and Forecast, by Technology (2017-2030)

12.4. MEA

12.4.1. Market Revenue and Forecast, by Organization Size (2017-2030)

12.4.2. Market Revenue and Forecast, by Application (2017-2030)

12.4.3. Market Revenue and Forecast, by Display Type (2017-2030)

12.4.4. Market Revenue and Forecast, by Technology (2017-2030)

12.4.5. GCC

12.4.5.1. Market Revenue and Forecast, by Organization Size (2017-2030)

12.4.5.2. Market Revenue and Forecast, by Application (2017-2030)

12.4.5.3. Market Revenue and Forecast, by Display Type (2017-2030)

12.4.5.4. Market Revenue and Forecast, by Technology (2017-2030)

12.4.6. North Africa

12.4.6.1. Market Revenue and Forecast, by Organization Size (2017-2030)

12.4.6.2. Market Revenue and Forecast, by Application (2017-2030)

12.4.6.3. Market Revenue and Forecast, by Display Type (2017-2030)

12.4.6.4. Market Revenue and Forecast, by Technology (2017-2030)

12.4.7. South Africa

12.4.7.1. Market Revenue and Forecast, by Organization Size (2017-2030)

12.4.7.2. Market Revenue and Forecast, by Application (2017-2030)

12.4.7.3. Market Revenue and Forecast, by Display Type (2017-2030)

12.4.7.4. Market Revenue and Forecast, by Technology (2017-2030)

12.4.8. Rest of MEA

12.4.8.1. Market Revenue and Forecast, by Organization Size (2017-2030)

12.4.8.2. Market Revenue and Forecast, by Application (2017-2030)

12.4.8.3. Market Revenue and Forecast, by Display Type (2017-2030)

12.4.8.4. Market Revenue and Forecast, by Technology (2017-2030)

12.5. Latin America

12.5.1. Market Revenue and Forecast, by Organization Size (2017-2030)

12.5.2. Market Revenue and Forecast, by Application (2017-2030)

12.5.3. Market Revenue and Forecast, by Display Type (2017-2030)

12.5.4. Market Revenue and Forecast, by Technology (2017-2030)

12.5.5. Brazil

12.5.5.1. Market Revenue and Forecast, by Organization Size (2017-2030)

12.5.5.2. Market Revenue and Forecast, by Application (2017-2030)

12.5.5.3. Market Revenue and Forecast, by Display Type (2017-2030)

12.5.5.4. Market Revenue and Forecast, by Technology (2017-2030)

12.5.6. Rest of LATAM

12.5.6.1. Market Revenue and Forecast, by Organization Size (2017-2030)

12.5.6.2. Market Revenue and Forecast, by Application (2017-2030)

12.5.6.3. Market Revenue and Forecast, by Display Type (2017-2030)

12.5.6.4. Market Revenue and Forecast, by Technology (2017-2030)

Chapter 13. Company Profiles

13.1. Blippar

13.1.1. Company Overview

13.1.2. Product Offerings

13.1.3. Financial Performance

13.1.4. Recent Initiatives

13.2. Google LLC

13.2.1. Company Overview

13.2.2. Product Offerings

13.2.3. Financial Performance

13.2.4. Recent Initiatives

13.3. EON Reality Inc.

13.3.1. Company Overview

13.3.2. Product Offerings

13.3.3. Financial Performance

13.3.4. Recent Initiatives

13.4. Hewlett-Packard Company

13.4.1. Company Overview

13.4.2. Product Offerings

13.4.3. Financial Performance

13.4.4. Recent Initiatives

13.5. Zapper Limited

13.5.1. Company Overview

13.5.2. Product Offerings

13.5.3. Financial Performance

13.5.4. Recent Initiatives

13.6. Virtalis Limited

13.6.1. Company Overview

13.6.2. Product Offerings

13.6.3. Financial Performance

13.6.4. Recent Initiatives

13.7. Samsung Group

13.7.1. Company Overview

13.7.2. Product Offerings

13.7.3. Financial Performance

13.7.4. Recent Initiatives

13.8. Samsung Group

13.8.1. Company Overview

13.8.2. Product Offerings

13.8.3. Financial Performance

13.8.4. Recent Initiatives

13.9. Terminal Eleven (SkyView)

13.9.1. Company Overview

13.9.2. Product Offerings

13.9.3. Financial Performance

13.9.4. Recent Initiatives

13.10. Wikitude GmbH

13.10.1. Company Overview

13.10.2. Product Offerings

13.10.3. Financial Performance

13.10.4. Recent Initiatives

Chapter 14. Research Methodology

14.1. Primary Research

14.2. Secondary Research

14.3. Assumptions

Chapter 15. Appendix

15.1. About Us

15.2. Glossary of Terms

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