ICT

Haptic Technology Market Size US$ 23.8 Billion by 2030

According to the new research report published by Precedence Research, titled “Haptic Technology Market (By Component: Solution, Software; By Application: Consumer Electronics, Gaming, Healthcare, Robotics, Education, Research, Others; By Feedback Type: Tactile, Force) – Global Industry Analysis, Size, Share, Growth, Trends, Regional Outlook, and Forecast 2022-2030”, the global haptic technology market size is expected to be worth around US$ 23.8 billion by 2030 and is poised to record a yearly growth rate of 11.14% from 2022 to 2030. The study investigates several elements and their consequences on the growth of the all-wheel drive market.

Haptic Technology Market Size 2022 To 2030

This report focuses on haptic technology market volume and value at the global level, regional level and company level. From a global perspective, this report represents the overall haptic technology market size by analyzing historical data and future prospects. Regionally, this report focuses on several key regions: North America, Europe, the Middle East & Africa, Latin America, etc.

 The research report includes specific segments by region (country), by company, by all segments. This study provides information about the growth and revenue during the historic and forecasted period of 2017 to 2030. Understanding the segments helps in identifying the importance of different factors that aid the market growth.

Download a Free Copy of Our Latest Sample Report@ https://www.precedenceresearch.com/sample/2116

The study also provieds important advancements in organic and inorganic growth strategies in the worldwide haptic technology market. A lot of corporations are prioritizing new launches, product approvals, and other business expansion techniques. In addition, the report offers profiles of haptic technology market firms and market strategies. Furthermore, the research focuses on top industry participants, providing information such as company profiles, components and services offered, recent financial data, and key developments.

Market Scope

Report Scope of the Haptic Technology Market

Report Coverage Details
Market Size in 2022 USD 9.2 Billion
Market Size by 2030 USD 23.8 Billion
Growth Rate from 2022 to 2030 CAGR of 11.14%
Base Year 2021
Forecast Period 2022 to 2030
Segments Covered Component, Application, Feedback Type, and Geography

Market Key Players

Company profiles have been included in the report, which include essentials such as product portfolio, key strategies, along with all-inclusive SWOT analysis on each player. Company presence is mapped and presented through a matrix for all the prominent players, thus providing readers with actionable insights, which helps in thoughtfully presenting market status and predicting the competition level in the haptic technology market.

Some of the prominent players in the haptic technology market include:

  • Citizen Electronics Co. Ltd.
  • Immersion Corporation
  • Cree Inc.
  • Everlight Americas Inc.
  • LG INNOTEK
  • Merck KGaA
  • Lumileds Holding B.V.
  • Nichia Corporation
  • OSRAM GmbH
  • Seoul Semiconductor Co. Ltd.
  • Stanley Electric Co.
  • Toyoda Gosei Co. Ltd.

Market Segmentations 

By Component 

  • Solution
    • Actuators
    • Drivers and Controllers
    • Others
  • Software

By Application

  • Consumer Electronics
  • Gaming
  • Healthcare
  • Robotics
  • Education
  • Research
  • Others

By Feedback Type

  • Tactile
  • Force

By Geography

  • North America
  • Europe
  • Asia-Pacific
  • Latin America
  • Middle East & Africa (MEA)

Report Objectives 

  • To define, segment, and project the global market size for haptic technology market
  • To understand the structure of the market by identifying its various sub-segments
  • To provide detailed information about the key factors influencing the growth of the market (drivers, restraints, opportunities, and industry-specific challenges)
  • To analyze the micro-markets, with respect to individual growth trends, future prospects, and their contributions to the total market
  • To project the size of the market and its submarkets, in terms of value, with respect to global. (along with their respective key countries)
  • To profile key players and comprehensively analyze their core competencies
  • To understand the competitive landscape and identify major growth strategies adopted by players across the globe.
  • To analyze the competitive developments such as expansions & investments, new product launches, mergers & acquisitions, joint ventures, and agreements 

TABLE OF CONTENT

Chapter 1. Introduction

1.1. Research Objective

1.2. Scope of the Study

1.3. Definition

Chapter 2. Research Methodology

2.1. Research Approach

2.2. Data Sources

2.3. Assumptions & Limitations

Chapter 3. Executive Summary

3.1. Market Snapshot

Chapter 4. Market Variables and Scope 

4.1. Introduction

4.2. Market Classification and Scope

4.3. Industry Value Chain Analysis

4.3.1. Raw Material Procurement Analysis

4.3.2. Sales and Distribution Channel Analysis

4.3.3. Downstream Buyer Analysis

Chapter 5. COVID 19 Impact on Haptic Technology Market 

5.1. COVID-19 Landscape: Haptic Technology Industry Impact

5.2. COVID 19 – Impact Assessment for the Industry

5.3. COVID 19 Impact: Global Major Government Policy

5.4. Market Trends and Opportunities in the COVID-19 Landscape

Chapter 6. Market Dynamics Analysis and Trends

6.1. Market Dynamics

6.1.1. Market Drivers

6.1.2. Market Restraints

6.1.3. Market Opportunities

6.2. Porter’s Five Forces Analysis

6.2.1. Bargaining power of suppliers

6.2.2. Bargaining power of buyers

6.2.3. Threat of substitute

6.2.4. Threat of new entrants

6.2.5. Degree of competition

Chapter 7. Competitive Landscape

7.1.1. Company Market Share/Positioning Analysis

7.1.2. Key Strategies Adopted by Players

7.1.3. Vendor Landscape

7.1.3.1. List of Suppliers

7.1.3.2. List of Buyers

Chapter 8. Global Haptic Technology Market, By Component

8.1. Haptic Technology Market, by Component, 2022-2030

8.1.1 Solution

8.1.1.1. Market Revenue and Forecast (2017-2030)

8.1.2. Software

8.1.2.1. Market Revenue and Forecast (2017-2030)

Chapter 9. Global Haptic Technology Market, By Application

9.1. Haptic Technology Market, by Application, 2022-2030

9.1.1. Consumer Electronics

9.1.1.1. Market Revenue and Forecast (2017-2030)

9.1.2. Gaming

9.1.2.1. Market Revenue and Forecast (2017-2030)

9.1.3. Healthcare

9.1.3.1. Market Revenue and Forecast (2017-2030)

9.1.4. Robotics

9.1.4.1. Market Revenue and Forecast (2017-2030)

9.1.6. Education

9.1.6.1. Market Revenue and Forecast (2017-2030)

9.1.7. Research

9.1.7.1. Market Revenue and Forecast (2017-2030)

9.1.8. Others

9.1.8.1. Market Revenue and Forecast (2017-2030)

Chapter 10. Global Haptic Technology Market, By Feedback Type 

10.1. Haptic Technology Market, by Feedback Type, 2022-2030

10.1.1. Tactile

10.1.1.1. Market Revenue and Forecast (2017-2030)

10.1.2. Force

10.1.2.1. Market Revenue and Forecast (2017-2030)

Chapter 11. Global Haptic Technology Market, Regional Estimates and Trend Forecast

11.1. North America

11.1.1. Market Revenue and Forecast, by Component (2017-2030)

11.1.2. Market Revenue and Forecast, by Application (2017-2030)

11.1.3. Market Revenue and Forecast, by Feedback Type (2017-2030)

11.1.4. U.S.

11.1.4.1. Market Revenue and Forecast, by Component (2017-2030)

11.1.4.2. Market Revenue and Forecast, by Application (2017-2030)

11.1.4.3. Market Revenue and Forecast, by Feedback Type (2017-2030)

11.1.5. Rest of North America

11.1.5.1. Market Revenue and Forecast, by Component (2017-2030)

11.1.5.2. Market Revenue and Forecast, by Application (2017-2030)

11.1.5.3. Market Revenue and Forecast, by Feedback Type (2017-2030)

11.2. Europe

11.2.1. Market Revenue and Forecast, by Component (2017-2030)

11.2.2. Market Revenue and Forecast, by Application (2017-2030)

11.2.3. Market Revenue and Forecast, by Feedback Type (2017-2030)

11.2.4. UK

11.2.4.1. Market Revenue and Forecast, by Component (2017-2030)

11.2.4.2. Market Revenue and Forecast, by Application (2017-2030)

11.2.4.3. Market Revenue and Forecast, by Feedback Type (2017-2030)

11.2.5. Germany

11.2.5.1. Market Revenue and Forecast, by Component (2017-2030)

11.2.5.2. Market Revenue and Forecast, by Application (2017-2030)

11.2.5.3. Market Revenue and Forecast, by Feedback Type (2017-2030)

11.2.6. France

11.2.6.1. Market Revenue and Forecast, by Component (2017-2030)

11.2.6.2. Market Revenue and Forecast, by Application (2017-2030)

11.2.6.3. Market Revenue and Forecast, by Feedback Type (2017-2030)

11.2.7. Rest of Europe

11.2.7.1. Market Revenue and Forecast, by Component (2017-2030)

11.2.7.2. Market Revenue and Forecast, by Application (2017-2030)

11.2.7.3. Market Revenue and Forecast, by Feedback Type (2017-2030)

11.3. APAC

11.3.1. Market Revenue and Forecast, by Component (2017-2030)

11.3.2. Market Revenue and Forecast, by Application (2017-2030)

11.3.3. Market Revenue and Forecast, by Feedback Type (2017-2030)

11.3.4. India

11.3.4.1. Market Revenue and Forecast, by Component (2017-2030)

11.3.4.2. Market Revenue and Forecast, by Application (2017-2030)

11.3.4.3. Market Revenue and Forecast, by Feedback Type (2017-2030)

11.3.5. China

11.3.5.1. Market Revenue and Forecast, by Component (2017-2030)

11.3.5.2. Market Revenue and Forecast, by Application (2017-2030)

11.3.5.3. Market Revenue and Forecast, by Feedback Type (2017-2030)

11.3.6. Japan

11.3.6.1. Market Revenue and Forecast, by Component (2017-2030)

11.3.6.2. Market Revenue and Forecast, by Application (2017-2030)

11.3.6.3. Market Revenue and Forecast, by Feedback Type (2017-2030)

11.3.7. Rest of APAC

11.3.7.1. Market Revenue and Forecast, by Component (2017-2030)

11.3.7.2. Market Revenue and Forecast, by Application (2017-2030)

11.3.7.3. Market Revenue and Forecast, by Feedback Type (2017-2030)

11.4. MEA

11.4.1. Market Revenue and Forecast, by Component (2017-2030)

11.4.2. Market Revenue and Forecast, by Application (2017-2030)

11.4.3. Market Revenue and Forecast, by Feedback Type (2017-2030)

11.4.4. GCC

11.4.4.1. Market Revenue and Forecast, by Component (2017-2030)

11.4.4.2. Market Revenue and Forecast, by Application (2017-2030)

11.4.4.3. Market Revenue and Forecast, by Feedback Type (2017-2030)

11.4.5. North Africa

11.4.5.1. Market Revenue and Forecast, by Component (2017-2030)

11.4.5.2. Market Revenue and Forecast, by Application (2017-2030)

11.4.5.3. Market Revenue and Forecast, by Feedback Type (2017-2030)

11.4.6. South Africa

11.4.6.1. Market Revenue and Forecast, by Component (2017-2030)

11.4.6.2. Market Revenue and Forecast, by Application (2017-2030)

11.4.6.3. Market Revenue and Forecast, by Feedback Type (2017-2030)

11.4.7. Rest of MEA

11.4.7.1. Market Revenue and Forecast, by Component (2017-2030)

11.4.7.2. Market Revenue and Forecast, by Application (2017-2030)

11.4.7.3. Market Revenue and Forecast, by Feedback Type (2017-2030)

11.5. Latin America

11.5.1. Market Revenue and Forecast, by Component (2017-2030)

11.5.2. Market Revenue and Forecast, by Application (2017-2030)

11.5.3. Market Revenue and Forecast, by Feedback Type (2017-2030)

11.5.4. Brazil

11.5.4.1. Market Revenue and Forecast, by Component (2017-2030)

11.5.4.2. Market Revenue and Forecast, by Application (2017-2030)

11.5.4.3. Market Revenue and Forecast, by Feedback Type (2017-2030)

11.5.5. Rest of LATAM

11.5.5.1. Market Revenue and Forecast, by Component (2017-2030)

11.5.5.2. Market Revenue and Forecast, by Application (2017-2030)

11.5.5.3. Market Revenue and Forecast, by Feedback Type (2017-2030)

Chapter 12. Company Profiles

12.1. Citizen Electronics Co. Ltd.

12.1.1. Company Overview

12.1.2. Product Offerings

12.1.3. Financial Performance

12.1.4. Recent Initiatives

12.2. Immersion Corporation

12.2.1. Company Overview

12.2.2. Product Offerings

12.2.3. Financial Performance

12.2.4. Recent Initiatives

12.3. Cree Inc

12.3.1. Company Overview

12.3.2. Product Offerings

12.3.3. Financial Performance

12.3.4. Recent Initiatives

12.4. Everlight Americas Inc

12.4.1. Company Overview

12.4.2. Product Offerings

12.4.3. Financial Performance

12.4.4. Recent Initiatives

12.5. LG INNOTEK

12.5.1. Company Overview

12.5.2. Product Offerings

12.5.3. Financial Performance

12.5.4. Recent Initiatives

12.6. Merck KGaA

12.6.1. Company Overview

12.6.2. Product Offerings

12.6.3. Financial Performance

12.6.4. Recent Initiatives

12.7. Lumileds Holding B.V.

12.7.1. Company Overview

12.7.2. Product Offerings

12.7.3. Financial Performance

12.7.4. Recent Initiatives

12.8. Nichia Corporation

12.8.1. Company Overview

12.8.2. Product Offerings

12.8.3. Financial Performance

12.8.4. Recent Initiatives

12.9. OSRAM GmbH

12.9.1. Company Overview

12.9.2. Product Offerings

12.9.3. Financial Performance

12.9.4. Recent Initiatives

12.10. Seoul Semiconductor Co. Ltd.

12.10.1. Company Overview

12.10.2. Product Offerings

12.10.3. Financial Performance

12.10.4. Recent Initiatives

Chapter 13. Research Methodology

13.1. Primary Research

13.2. Secondary Research

13.3. Assumptions

Chapter 14. Appendix

14.1. About Us

14.2. Glossary of Terms

Why should you invest in this report?

If you are aiming to enter the global haptic technology market, this report is a comprehensive guide that provides crystal clear insights into this niche market. All the major application areas for haptic technology are covered in this report and information is given on the important regions of the world where this market is likely to boom during the forecast period of 2022-2030 so that you can plan your strategies to enter this market accordingly.

Besides, through this report, you can have a complete grasp of the level of competition you will be facing in this hugely competitive market and if you are an established player in this market already, this report will help you gauge the strategies that your competitors have adopted to stay as market leaders in this market. For new entrants to this market, the voluminous data provided in this report is invaluable.

Contact Us:

Mr. Alex

Sales Manager

Call: +1 9197 992 333

Emailsales@precedenceresearch.com

Web: https://www.precedenceresearch.com


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Prathamesh

I have completed my education in Bachelors in Computer Application. A focused learner having a keen interest in the field of digital marketing, SEO, SMM, and Google Analytics enthusiastic to learn new things along with building leadership skills.

Prathamesh

I have completed my education in Bachelors in Computer Application. A focused learner having a keen interest in the field of digital marketing, SEO, SMM, and Google Analytics enthusiastic to learn new things along with building leadership skills.

View all posts by Prathamesh →

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